MarvelousLingTong!!!!!! wrote:I play the second one more because i owned it first and when i got the first one i didnt like the system of leveling up based on what unit you used.
Mei Zhen wrote:I don't know, I personally found DT2's storylines to be much weaker than DT1's: though the epilogues kept things interesting by giving a bonus to players who'd been there, done that. I just think that a lot of the scenarios were too limited, forcing you along a linear path to a certain end, rather than allowing your decisions to make a difference in terms of outcome. It's sort of the same difference as DW3 to DW4: open-ended missions with tons of freedom to narrow, path-oriented missions with one possible outcome. For example, you could form alliances with forces that are not actively involved in the storyline in DT1. You could also determine your opponent in the final battles based on your decisions (and, if you're Cao Cao, you can choose to fight everyone!). In DT2, there isn't a huge array of choices in terms of storyline, and the "Xiahou Dun Rebels" mission just left a very bad taste in my mouth.
That said, however, I absolutely love the ratings system. It gives a nice added incentive to do well, or just to play differently, which by itself is already rewarding, not to mention prize items the first few times you play the game. I also love the fact that you can train officers in different tactics, removing those useless guys with five ambushes that you had in DT1. The friendship system is nice, and I enjoy playing with armies full of friendly officers for their added tactics and occasional dialogue.
Overall, though, I'm mixed about which I like better. 1 is better in terms of choices and replay, while 2 is better in gameplay and customizability. Different strokes, I suppose.
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