COMPLETE! [MOD] Destiny of an Emperor; Rise of Lu Bu 2.0

Discussion of other Three Kingdoms games (e.g. Destiny of an Emperor and Dynasty Tactics) and other games by Koei (e.g. Samurai Warriors).

Re: Destiny of an Emperor 2.0 : Rise of Lu Bu BETA MOD

Unread postby sonic.penguin » Mon Nov 21, 2011 5:41 pm

Still in beta, but here is a sneak peek of the new Rise of Ieyasu Mod!

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Re: Destiny of an Emperor 2.0 : Rise of Lu Bu BETA MOD

Unread postby sonic.penguin » Sat Nov 26, 2011 3:02 am

James can you replace the Lu Bu mod with the title Rise of Lu Bu and the updated link @ the front of this page? Thanks!
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Re: Destiny of an Emperor 2.0 : Rise of Lu Bu BETA MOD

Unread postby shifter420 » Mon Jan 23, 2012 8:27 pm

awesome mod man, just finished it, A+
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Re: Destiny of an Emperor 2.0 : Rise of Lu Bu MOD

Unread postby sonic.penguin » Tue Jan 24, 2012 8:33 pm

That's great to hear shifter420, I'm glad that you thought it was awesome, feel free to spread the word to friends, family, and DOAE loved ones so they can enjoy it too :)

Just out of curiosity, what was your favorite new idea? I'm still up to changing anything people think was too quirky, hard, or nonsensical in the Rise of Lu Bu which served as a platform for new modding techniques and ideas for DOAE. Your input would be greatly appreciated.

Hopefully you will be able to beta-test the new and upcoming Rise of Ieyasu mod which I hope to have out by the end of the week 8-)
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Re: [MOD] Destiny of an Emperor Rise of Lu Bu

Unread postby sonic.penguin » Mon Feb 06, 2012 10:08 pm

If you liked this mod, Rise of Ieyasu has been released and is now in Beta testing! Check this page for more information viewtopic.php?f=3&t=22129&p=563135#p563135
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Re: [MOD] Destiny of an Emperor Rise of Lu Bu - Downloadable!

Unread postby HugDaddy » Wed Mar 14, 2012 9:55 pm

This was a VERY enjoyable mod!... though the Stone Sentinal maze did start to get to me (which is the point, right?)!

I'm interested in doing a second playthrough, but I am curious as to the requirements for Ambush and Behead. I made it to Level 52, but I'd like to have a more complete pool of TP (without running to billeting and recruiting everyone imaginable to find the one or two tacticians who could learn a tactic... I blew 30 minutes before giving up!).
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Re: [MOD] Destiny of an Emperor Rise of Lu Bu - Downloadable!

Unread postby sonic.penguin » Thu Mar 15, 2012 5:18 pm

Sure, I can help with that. This mod was made prior to the Rise of Ieyasu mod, which you can find here, which alleviated this issue quite a bit:

http://the-scholars.com/viewtopic.php?f=3&t=22129

What I did was allow any officers that had a range of intelligence between 230-239 be "Ansha" wielding officers so as to cut down on players getting Ansha and savestate hacking all game long which I have done myself, and it makes a game extremely dull. You can get Ambush by having someone w/ 200 intelligence.

However, the game is set up in a way that you will not be able to get any of these officers until after Wu, essentially making it an "end-game" tactic. There is no way to learn Ansha and gain TP from it as this was a mod I created prior to the Rise of Ieyasu mod which I changed this issue.

Also, keep in mind that TP gains are random for each level up. It ranges between 4-6 I believe for every level up where you learn a tactic.

It is still set up, however, for you to get officers w/ high intelligence such as Ma Liang, Pang Tong, Zhuge, etc so you can have a high TP for the middle-end of the game by learning most end-game tactics with them.

You CAN gain more TP by having mutliple types of "tactic wielding officers" in your line-up. Essentially, if you learn a tactic, but don't have an officer w/ high enough and/or low enough intelligence in your party, you will learn it, but not gain the TP for learning it. So if you level up a lot, but don't have the strategist to learn the strategy ie: you learn Miracle, but don't have Zhuge Liang in your party, you won't gain the TP. Or you learn mislead, but don't have an officer under 200 int in your party, you will have learned it, but won't gain the TP upon level up.

though the Stone Sentinal maze did start to get to me (which is the point, right?)!


Yeah, as a DOAE veteran, I felt it needed a new challenge to it once you memorize it from the original. Awesome job saving that first level up to get the elusive level 52!

Hope this helps, and glad that you're enjoying the Rise of Lu Bu! Feedback is always welcome.
Last edited by sonic.penguin on Fri Mar 16, 2012 8:39 pm, edited 1 time in total.
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Re: Destiny of an Emperor 2.0 : Rise of Lu Bu BETA MOD

Unread postby James » Fri Mar 16, 2012 6:01 pm

sonic.penguin wrote:James can you replace the Lu Bu mod with the title Rise of Lu Bu and the updated link @ the front of this page? Thanks!

If you want something updated please just send me a PM with any relevant links.
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