Dong Zhou wrote:Done the orc quests and just need one or two cities to finish the camapign so think safe to post my views now
I liked fighting as the green skins, the black orcs made a powerful infantry unit, lots of mobility options which help counter lack of really good ranged, the big spiders fun. The units might not hold well but being quick to rally meant I usually had unintended reinforcements that might turn the tide. Forces you to use raiding which is useful but I don't think I'll be using it much in other camapigns in truth, I prefer to just march through lands. Lots of personality in the quest lines (whereas the dwarf king lacked that, though slayer king had personality), the mini stuff gave sense of violent infighting groups, the rough language and the personality came out for both Grimgor and Azahg (whose crown/insanity I really enjoyed) had personality in their speeches
The greenskin army is fun. Black Orcs, factoring in cost, might be the most effective infantry in the game, since most of the better ones are much more expensive. AP cavalry in very nice. Doom Divers are also some of the better arc-firing artillery--Hell Cannons are probably better on smaller unit sizes.
Azhag is just weirdly done. I've heard it said (maybe confirmed) he wasn't originally intended to be in the game at all and was thrown in to replace Wurrzag (who we were told before release would be added), which is why he starts in the wrong part of the map, has a terrible starting army, and has his backstory changed significantly.