GTA V

Discuss everything game-related including consoles and console games and hardware, pen and paper roleplaying (e.g. D&D), modern sports, and more.

GTA V

Unread postby Korin » Thu Mar 07, 2013 2:49 pm

GTA V gonna take forever coming out... damn im patience as hell waiting for this --
Soshi.
User avatar
Korin
Scholar of Shen Zhou
 
Posts: 713
Joined: Fri Feb 11, 2011 10:50 pm

Re: GTA V

Unread postby Korin » Wed May 01, 2013 4:41 pm

Soshi.
User avatar
Korin
Scholar of Shen Zhou
 
Posts: 713
Joined: Fri Feb 11, 2011 10:50 pm

Re: GTA V

Unread postby Mitsunari » Thu May 02, 2013 9:33 am

The cynic in me instantly thinks 'a transparent melding of Vice City and San Andreas elements/themes', but then the vehicular murderer in me says 'I needs all GTA, gimme'...

I was under the impression it's release was imminent?
''Even through the darkest of days, this fire burns, always...''
User avatar
Mitsunari
Akaoni of the Red Fire Unit
 
Posts: 1217
Joined: Wed Apr 25, 2007 9:08 pm
Location: Facing the hoardes of Darkness, with a sword in my hand and a fire in my heart...

Re: GTA V

Unread postby Dong Zhou » Thu May 02, 2013 10:53 am

To be honest, not as excited as I normally am for GTA though I do tend to enjoy them (completing them is another matter). Perhaps I just prefer Saints Row
“You, are a rebellious son who abandoned his father. You are a cruel brigand who murdered his lord. How can Heaven and Earth put up with you for long? And unless you die soon, how can you face the sight of men?”
User avatar
Dong Zhou
A-Dou
A-Dou
 
Posts: 15767
Joined: Sun Apr 10, 2005 12:32 pm
Location: "Now we must die. May Your Majesty maintain yourself"

Re: GTA V

Unread postby Korin » Thu May 02, 2013 8:57 pm

Mitsu, what do you mean?

DZ:
I lost hope for The Saints IV, I refuse it to call Saints Row anymore. It's not, or they will still be in Stilwater. I saw dumb ass pre-order content, and I just said "man this game is dumb as hell" - It's copying super-hero stuff from Infamous, Prototype, etc. Also GTA V has weapon/car customization and clothes/haircuts/tattoos, etc. Also you can buy properties since I saw in the previews today. I lost hope in SR when they went over to just "The Saints" now, I mean SR3 should've been about catching Dex, not some wannabe crap, as I wasted money on SR3, so I am not wasting any more money on stuff that Voltion makes. (Probably misspelled the studio's name but w/e) - Even CoD Ghosts gonna be better than SR-IV. But V will be GOTY this imo.

but tbh, until I saw the dumb ass pre-order content you get for pre-ordering the game, I might've got the game when it was cheap, but now I am not at all.

Anyways, here's the summary/features from GTAV.net:

~~~~~~~~~~~~~~~~~~~~~~

Code: Select all
 Summary

Features

    You can buy property; houses, garages, businesses and marinas can all be purchased for extra revenue sources.
    You can pick up hitchikers, do stunt jumps and flying challenges, take part in yoga, golf, tennis, bike races and triathlons.
    iFruit, the game's new phone, can be used to snap pictures and upload them to Rockstar's Social Club
    The phone also has apps. In addition to the camera there is internet, contacts, social media, a calendar, and a replay missions app. There are three more Rockstar hasn't yet revealed.
    A combat roll has been introduced for moving between cover
    Liquor store and ATM robberies is possible.
    Side missions will be making a return. One would involve Michael in Vinewood Boulevard racing a starlet away from the paparazzi.
    Citizens will react to what you do, and if they see you robbing someone they could alert the police, film you, or even try to take you down themselves.
    Hunting animals.


Customization

    Player customization - tattoos, haircuts, clothing
    Vehicle customization - paintjobs, wheels, window tints, grills, spoilers, along with robust performance upgrades to suspension, engine, brakes, and more that make meaningful changes to the way vehicles feel and handle
    Weapon customization - Silencers, scopes, extended mags, laser sights, and more


Police Encounters:

    The classic wanted system will be making a return - with five stars instead of the usual six.

    They make the police encounters sound better, too. In this new game, we can still try to escape the circular zone that flashes on the mini-map when cops come after our malcontent protagonist(s). But, this time, we'll be able to try to hide inside that alarm radius, if we'd like. The cops will use a line-of-sight system, so they won't just magically know where you are. If they have a helicopter in the sky, they'll be able to see plenty. And you'll see them use hand signals to communicate what they're doing.
    - Kotaku

Skill Categories:

    Each character is rated in a series of skill categories: Stamina, Shooting, Strength, Stealth, Flying, Driving, Mechanic, Lung Capacity.
    Each character has a 'Special': Franklin is an adrenalin junkie and can slow down time while driving; Trevor has a frenzy mode, where he does double damage, takes half damage, and has a unique melee attack; Michael has his own version of bullet time
    Specials are governed by a meter, it drains after use and recharges slowly
    Other skill categories are shared and can be improved by completing missions, side missions, activities and more
    Trevor will always be the best pilot, Franklin will always be the best driver but each can improve their proficiency a little
    One of the skill categories is stealth, suggesting players will be able to take different approaches to missions


Map

    Similar to previous GTAs, the map isn't landlocked (surrounded by water).
    The map 3.5 times the size of Red Dead Redemption in terms of playable area above ground. Five times if you count underwater area.
    The geographical scope is huge and spans:
    Mountains
    Rivers
    Lakes
    Military bases
    Farmland
    Desert
    Dense urban environments...and more
    An underwater ecosystem exits, "the sea is teaming with fish and sharks"
    A deer and a wildcat were spotted in the mountains.
    Treasures can be found underwater, but NPCs will be looking for them too
    Shipwrecks, sharks, hidden treasures and more could be found underwater
    The entire world is populated with fitting wildlife and inhabitants unique to specific areas


Heists/missions

    'Mini heists' are used to teach the player about preparation. Players must secure vehicles, outfits, masks, the getaway vehicle.
    These build up to a bigger heist where the execution must be flawless. They'll require the right crew (which you can recruit) and players will have to decide on the cheap option, which results in less skilled people, or paying more for skilled crew members that will take a larger cut of the money.
    These additional characters will be able to specialize in different areas such as wheelman, gunman, technician, and so on.
    Hiring the same crew members across several heists (assuming they survive) will allow their skills to improve
    There will be visual and audio alerts from your other characters so you're not completely caught off guard in case things get hairy.
    You can attack targets by stealth or brute force. This will affect the content of the heist.
    A huge payout to split between the crew
    After-action report that tallies your total cash haul, each surviving member's cut, and any profit you managed to earn


Refinements to combat:

    Fluidly run and gun from the hip while still maintaining complete control of the reticule
    'Combat jog' that allows you to move at high speeds with your weapon out, but not raised.
    Camera pulled back when zoomed in over the shoulder to open up players' field of vision
    Combat roll to move strategically from cover and evade incoming fire
    Reticule switches from white to red to identity an enemy
    Tiny 'X' flashes over the reticule when targeted enemy is killed
    Variable targeting options including free aim, soft lock, and hard lock (similar to Max Payne 3)
    Smoother transitions when moving in and out of cover


General

    The character selection wheel is split into four triangles: Franklin, Trevor, Michael, and your multiplayer character
    Some boats will include gear such as wetsuit, flippers and tanks for diving
    GTAV rewards exploration, there's no signposting underwater, so you'll have to find the treasure the hard way
    Dives won't offer massive payoffs, but will "help grease the wheels"
    Pressing Down on the d-pad will drop the play in and out of multiplayer.
    There are subtle differences in the way each character moves to reflect their personalities; Michael is slower and deliberate.
    Rockstar says there will be five times as many pedestrians in GTAV as there were in Grand Theft Auto IV
    There's a "crazy level of detail": Tourist buses can be boarded for a tour of celebrity homes, film posters are plastered on the walls, men in comedy costumes try to corner you outside the Cathay Theatre, including the Superman-like Impotent Rage and Master Chief riff, Space Ranger.
    You can switch between Franklin, Trevor and Michael during a cutscene, manually, or automatically when the AI takes control for you
    Each character has a job to do, how much you switch yourself in or let the computer do, is entirely up to you
    If you die the game reloads to the last checkpoint, even if two other characters are alive
    Although it's up to the player when they switch, dialogue will suggest ideal moments. For example, when Michael and Franklin are being overwhelmed by snipers, Michael might ask for Trevor's help.
    There is a wider field of vision, and players can run-and-gun
    There are some restrictions to character switching, such as how you can't abandon a character while you have a Wanted Level. Lose the heat first! The character selection meter will let you know when you can swap out.
    Michael's obsession with classic films translates into in-game set pieces based on real world movies. In the demo the three characters mount a heist very similar to the one from Heat.


Fun Facts:

    Franklin alone has more textures than the entire ped population of GTA: San Andreas
    Largest selection of vehicles in any GTA game
    Largest selection of weapons in any GTA game


http://www.gtav.net/news/4520/gtav-char ... low-motion
For the trailers in slow-motion.
Soshi.
User avatar
Korin
Scholar of Shen Zhou
 
Posts: 713
Joined: Fri Feb 11, 2011 10:50 pm

Re: GTA V

Unread postby Mitsunari » Fri May 03, 2013 9:57 am

What do I mean as in...? The very obvious melding of elements from GTA Vice City and GTA San Andreas or the question about GTA V's imminent release?

Either way, GTA V feels like a 'GTA's Greatest Hits' compilation to me.

I did think it was due for release soon, since it's popping up everywhere for pre-order...I might rent it.
''Even through the darkest of days, this fire burns, always...''
User avatar
Mitsunari
Akaoni of the Red Fire Unit
 
Posts: 1217
Joined: Wed Apr 25, 2007 9:08 pm
Location: Facing the hoardes of Darkness, with a sword in my hand and a fire in my heart...

Re: GTA V

Unread postby Dong Zhou » Fri May 03, 2013 10:21 am

GTAV isn't even out yet, how can you be so certain it will be GTA? There are plenty of games to come out that might blow people away.

I liked Saints Row 3, bar one thing where I thought they got the tone wrong. I liked being able to create a character (though Saints Row 2 seemed better at that), the humour had it's moments and I like the silliness of the series. I was perfectly alright with them moving out of Stillwater if gives the writers more freedom then having to explain away a decline within their own city. I'm wary about the superhero route but will see if it, and the likely attempts to be a parody, works

I'm glad GTA will allow some customisation and certainly pleased to see properties back. Otherwise not particurly excited by the list though if heist system works, that could be a lot of fun.
“You, are a rebellious son who abandoned his father. You are a cruel brigand who murdered his lord. How can Heaven and Earth put up with you for long? And unless you die soon, how can you face the sight of men?”
User avatar
Dong Zhou
A-Dou
A-Dou
 
Posts: 15767
Joined: Sun Apr 10, 2005 12:32 pm
Location: "Now we must die. May Your Majesty maintain yourself"

Re: GTA V

Unread postby Separation Anxiety » Mon May 06, 2013 12:49 am

I liked GTAIV much less than SR3. But i feel that i will like GTAV much more than SR3. I think Rockstar made a grievous error in their vehicle controls so much so that it ruined the game for me. And i want to believe that they are fixing that and the overly serious game that GTAIV had and going back to what worked on the PS2. While SR4 seems like they are taking a good idea and ruining it by flooding its fans with stuff that was only fun in moderation.
Oh my my, oh hell yes, your gettin buried in your party dress.
Separation Anxiety
Scholar of Shen Zhou
 
Posts: 3467
Joined: Fri Jun 13, 2003 9:40 pm
Location: The search party never came...

Re: GTA V

Unread postby Devinoextra » Fri Nov 29, 2013 8:56 pm

Korin wrote:Mitsu, what do you mean?

DZ:
I lost hope for The Saints IV, I refuse it to call Saints Row anymore. It's not, or they will still be in Stilwater. I saw dumb ass pre-order content, and I just said "man this game is dumb as hell" - It's copying super-hero stuff from Infamous, Prototype, etc. Also GTA V has weapon/car customization and clothes/haircuts/tattoos, etc. Also you can buy properties since I saw in the previews today. I lost hope in SR when they went over to just "The Saints" now, I mean SR3 should've been about catching Dex, not some wannabe crap, as I wasted money on SR3, so I am not wasting any more money on stuff that Voltion makes. (Probably misspelled the studio's name but w/e) - Even CoD Ghosts gonna be better than SR-IV. But V will be GOTY this imo.

but tbh, until I saw the dumb ass pre-order content you get for pre-ordering the game, I might've got the game when it was cheap, but now I am not at all.

Anyways, here's the summary/features from GTAV.net:

~~~~~~~~~~~~~~~~~~~~~~

http://www.gtav.net/news/4520/gtav-character-trailers-in-slow-motion
For the trailers in slow-motion.


I hope it comes to PC soon :(

I heard the story is meh... is that true? Or is it just too deep for people to appreciate?
Devinoextra
Tyro
 
Posts: 4
Joined: Fri Nov 29, 2013 8:50 pm

Re: GTA V

Unread postby Separation Anxiety » Sat Nov 30, 2013 6:32 am

I loved the story. I didnt like the GTA IV story much. Niko was a good character with a good story but he never made me care for him. He was almost too human. And a character that is too realistic tends to be boring. Real people arent what video gamers want. They want crazy caricatures of people. I loved Trevor. He has replaced Garrus Vakarian as my favorite video game character of all time. Voice acting was really a step up this time around as well. Once i beat the game i actually still cared for all the characters, something that only a few games have truly made me do, such as Mass Effect and Witcher.
Oh my my, oh hell yes, your gettin buried in your party dress.
Separation Anxiety
Scholar of Shen Zhou
 
Posts: 3467
Joined: Fri Jun 13, 2003 9:40 pm
Location: The search party never came...

Next

Return to Gamers’ Haven

Who is online

Users browsing this forum: No registered users and 3 guests

Copyright © 2002–2008 Kongming’s Archives. All Rights Reserved

 
cron