Dong Zhou wrote:Trying Dynasty Warrior Godseekers which seems to be trying to trying to DT with a bit of DW style, Japanese dialogue but English subtitles. Premise: Zhao Yun and scholarly childhood friend Lei Bin hear of Turbans seeking something buried and seek to stop them. What they find will lead them across the land...
The tutorial section aka the opening doesn't go well, story isn't the best I have ever seen but is alright so far, I think it is more the fights feel so simple and easy at that point that it gets boring. Once one gets to training camp and chance for little non-story battles in Chang An (for levelling up and rewards), I did enjoy the fighting (though still easy to win at moment) more then merging or selling the weapons I got. I only have two units so far and so hopefully will get even better once I get other units and learn how to recruit them. Is stuff tutorial could do better at like how to use skill board effectively and to win the final syncro training required doing stuff I don't believe it had taught me I could do.
As an example of the different tone where DT units would have skills like raid, flank, aid, fire attacks, pit where the unit troops were heavily involved, your attacks on this seem very much "Zhao Yun unleashes such and such" and plows through the troop DW style.
Xiahou Jia wrote:Got a question, Kong Wen. About Monster Hunter games. I've never played any of the past games. So is this a mostly an online game? I mean, can I simply play and enjoy the full content offline without pvp and coop? Or is coop required to face some bosses? I'm a huge fan of Nioh for example because online modes are completely optional and don't interfere with singleplayer gaming in the form of say invasions or some unique quality gear rewards.
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