Team Fortress 2

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Team Fortress 2

Unread postby Ranbir » Tue Oct 09, 2007 6:57 pm

Team Fortress® 2 (TF2) is the sequel to the game that put class-based, multiplayer team warfare on the map. This year's most anticipated online action game, TF2 delivers new gametypes, a signature art style powered by Valve's next generation animation technology, persistent player statistics, and more.


Meet the team;

Heavy Weapons Guy

Engineer

Soldier

The Demoman

Yet to come; Medic, Spy, Scout, Sniper and Pyro
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Unread postby Marc » Wed Oct 10, 2007 10:15 pm

If I remember right, you have the game, Ranbir? What's the balance of the classes like? Are there any overpowered, some you definitely wouldn't match against each other, that kind of thing?
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Unread postby Ranbir » Thu Oct 11, 2007 12:09 am

Balance is fine. They're all useful in their own way.

There was a worry that for defence you could just have a stack of engineers and sentries but spies can make sure work of them. Or with all scouts you can easily capture control points.

But right counters can solve it. For example spies can disable sentry guns. And sentry guns can quickly do away with a scout rush.

http://steamcommunity.com/id/teamranbir/stats/TF2

Can see what I've been playing most.
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Unread postby cao cao#1 » Thu Oct 11, 2007 11:10 am

I am so looking foreward to this game.

Can't wait to see meet the spy.

But i did hear that the pyro was very overpowered is this true?
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Unread postby Ranbir » Thu Oct 11, 2007 12:00 pm

Not really. It's great for ambushes and close range but otherwise it's in trouble. Not to mention it has a can of explosive gas on its back.

Speaking of Pyro, some great machinima:

http://www.gametrailers.com/player/26187.html
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Unread postby Sun Gongli » Fri Oct 12, 2007 4:30 am

I like this game, but it gets really frustrating quickly. You die WAY too freaking easily compared to past TF games, and the sometimes 25-second respawn timer kills things a bit for me. Thankfully, some people have figured out how to shorten the respawn timers to a more sensible time on their servers, but it's not an option that Valve is making accessible for server admins.

Class balance is fine, and by fine, I mean that any class can kill any other class in one hit with a lucky shot.
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Unread postby Ranbir » Fri Oct 12, 2007 10:44 am

Headshot.
Or critical.
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Unread postby cao cao#1 » Fri Oct 12, 2007 11:48 am

LOl the pyro thing was awesome.

one thing i was wondering how does the spy class work pics I have seen have just him with a paper mask on.
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Unread postby Ranbir » Fri Oct 12, 2007 12:14 pm

If you're on the same team, you'll just see your spy with the mask. However to the enemy they will see the total disguise. With a name from one of their team mates.

Obviously if you see someone with your name, it's not you. It's a spy.

Spy also has a cloak but I use it mostly to make getaways.
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Unread postby Marc » Fri Oct 12, 2007 2:13 pm

What weapons does the Spy have? So far I've only seen the knife.
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