Zyzyfer,
In this case, after randoming the officer, we have to use hex editor to create another officers slots in Historical 01 slot onwards on these 6 officers.
foosoomin wrote:Zyzyfer,
In this case, after randoming the officer, we have to use hex editor to create another officers slots in Historical 01 slot onwards on these 6 officers.
Zetta wrote:You can change manually which officers are modified during scenario creation. Open the program with a text editor and replace the occurences of "while x<670:" that you can find with "while x<700:" so that the program also modifies the "Historical XX" slots (the 30 additional officers). I'll change it in the next update though.
foosoomin wrote:I don't quite understand, after I randomize the scenario file, I will copy Deng officers, change their status at original position, to FF.
Then, I paste them onto Historical slots.
Am I right ?
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