ROTK XI: Editing Techs

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ROTK XI: Editing Techs

Unread postby Miramax » Tue Jan 06, 2015 12:01 am

Hello guys. Quick question about hex edit.

I know the offsets to flag techs as researched - but is there a way to modify techs' effects?

For example, veteran troops (or soldiers, cannot remember the tech name) gives a +20 max will upon researching; can I modify this value (to give it for example +10 or +50) or is it hardcoded somewhere?

Thanks in advance.
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Re: ROTK XI: Editing Techs

Unread postby Zyzyfer » Tue Jan 13, 2015 7:50 am

I imagine that it's stored in the main game file rather than in the individual scenario files. I doubt anyone has worked out how to alter the effects, but maybe I'll take a peek and see what's going on in the code there. Most likely, it's embedded like the tactics and such.
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Re: ROTK XI: Editing Techs

Unread postby Lord_Cao_Cao » Tue Jan 13, 2015 9:42 am

AFAIK it's hardcoded, unfortunately.
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Re: ROTK XI: Editing Techs

Unread postby zurkan » Sat Apr 18, 2015 9:19 am

No worries. It seemed there programs were not responding properly; may have been to do with Ad-Aware. Anywho, I managed to figure it out and got them working again.
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Re: ROTK XI: Editing Techs

Unread postby turquoisesky » Sun Apr 19, 2015 12:01 pm

Thanks for your advices. Helped me a lot.
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