Raidenzar wrote:Hi all, my first time posting here.
Regarding the MakeData.s11, I test on copying officers and "insert" back directly to the file. I made 5 copies of a certain created officer. What I discover is:
1. The additional data does appear at the "Create Officer" section
2. But when we create new game, the "new" officers does appear.
3. I run the game and it works properly
4. Also no sign of error when saving and loading file.
5. However, the number still counts as 150.
6. Some earlier created officers went missing
My conclusion: it is safe to copy and paste created officers in MakeData.s11, but you wont be able to increase the cap number of 150 created officers (yet). I will try to find a way to break through this, hopefully.
It sounds like you inserted the officer into the scenario file but did not remove the officer from the makedata file? That would result in clones.
My next motive: work on Ranking System: Troop Numbers, POL+, LDR+. I want to smooth them out so it reflects their importance. I want to try out if we can also do something with WAR, INT and CHR from the rank.
This is pretty straightforward to tweak once you know what you're looking at, and yes the other stats can be boosted instead. I do wish ruler ranks gave bonuses, and that officer ranks could boost more than one stat.
My suggestion: I wish someone can help with the map. I once ask if I can "add" city and facility slots and someone did said we can but for now it has not interactive. Hopefully someone can make it come true.
I think what was meant was, a "city" graphic can be inserted into a save file and tiles can be changed, but the "city" is not functional.