Total War: Three Kingdoms Discussion Thread

Discussion of other Three Kingdoms games (e.g. Destiny of an Emperor and Dynasty Tactics) and other games by Koei (e.g. Samurai Warriors).

Re: Total War: Three Kingdoms Discussion Thread

Unread postby Gray Riders » Wed Jun 06, 2018 3:42 pm

Sun Fin wrote:And to be fair don't the Total War games traditionally have a good track record with historical authentication?

Personally, I'd say they tend more towards "pop history" that feel authentic but mostly on a surface level.
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Re: Total War: Three Kingdoms Discussion Thread

Unread postby Sun Fin » Wed Jun 06, 2018 4:02 pm

Meh, that's still better that Koei manage :lol:
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Re: Total War: Three Kingdoms Discussion Thread

Unread postby DaoLunOfShiji » Wed Jun 06, 2018 4:36 pm

Working with De Crespigny gives me some hope. If they really do go with a historical and fictional mode (which they can cut. It's not like they haven't cut promised features before) I'll be very happy. I want this to be as historical as possible.
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Re: Total War: Three Kingdoms Discussion Thread

Unread postby Dong Zhou » Thu Jun 07, 2018 1:43 pm

Really wasn't expecting De Crespigny to be involved, more was expecting someone who could advise on general Chinese armies and equipment rather then the foremost western 3kingdom expert. It will be intresting to see if the classic/romantic modes merely vary in just battle style (aka heroes vs vulnerable generals) or if the story and events change as well

Trailer slightly harsh on Yuan Shao there.
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Re: Total War: Three Kingdoms Discussion Thread

Unread postby Sun Fin » Thu Jun 07, 2018 1:49 pm

True, problem is there isn't really a specialist military historian for the Later Han/Three Kingdoms. The closest I guess is Ralph Sawyer but he is known more for his work on the military classics and the Warring States period.

Hopefully this means that the politic history should be really good though! :lol:
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Re: Total War: Three Kingdoms Discussion Thread

Unread postby Gray Riders » Thu Jun 07, 2018 2:42 pm

Dong Zhou wrote:Trailer slightly harsh on Yuan Shao there.

I noticed that, too, but I'm not surprised. The "fictional" mode is the default so the trailers and faction traits will be based off that. I suspect Yuan Shao may not even be playable.

The whole "Liu Bei shows up as a more worthy challenger" thing at the end was kind of silly, since Yuan Shao was a bigger threat to Cao Cao than Liu Bei ever managed.
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Re: Total War: Three Kingdoms Discussion Thread

Unread postby DaoLunOfShiji » Thu Jun 07, 2018 8:53 pm

I imagine Yuan Shao will be one of the playable factions honestly. Gongsun Zan however? Payed DLC more than likely. As would many of the more 'minor' warlords.
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Re: Total War: Three Kingdoms Discussion Thread

Unread postby Gray Riders » Thu Jun 07, 2018 10:23 pm

An article with some more information:
https://www.eurogamer.net/articles/2018 ... e-kingdoms
A few highlights:
*Multiple generals in an army are back after being removed in Rome 2--units are assigned to each commander.
*Over a thousand named characters, similar to Koei's recent games.
*Duels are in.
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Re: Total War: Three Kingdoms Discussion Thread

Unread postby DaoLunOfShiji » Thu Jun 07, 2018 11:22 pm

So happy to see the terrible Rome II system go away.
The addition of duels is... interesting. As a long time Total War player this'll be something to adjust to for certain.
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Re: Total War: Three Kingdoms Discussion Thread

Unread postby Gray Riders » Fri Jun 08, 2018 12:10 am

DaoLunOfShiji wrote:So happy to see the terrible Rome II system go away.

No disagreement here! :lol:

The addition of duels is... interesting. As a long time Total War player this'll be something to adjust to for certain.

I suspect part of the purpose behind Warhammer was to test things like "hero" units and special items in preparation for Three Kingdoms.
It'll at least be very interesting to see what happens.
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