Fire Emblem Warriors

Discussion of other Three Kingdoms games (e.g. Destiny of an Emperor and Dynasty Tactics) and other games by Koei (e.g. Samurai Warriors).

Fire Emblem Warriors

Unread postby Kong Wen » Wed Nov 15, 2017 1:13 pm

I started Fire Emblem Warriors, which is Dynasty Warriors in a couple of the more recent Fire Emblem universes on Switch. I haven't made it very far yet—just far enough to meet the characters from Fire Emblem Awakening and Fire Emblem Fates (the 3DS entries).

The game is actually pretty slick in that it manages to combine the Dynasty Warriors format with some Fire Emblem gameplay elements like the weapon triangle (e.g. swords have an advantage over axes) and pairing up (carry another unit around with you for stat boosts and special skills).

My only complaint is that I wish it had more/better characters from the better Fire Emblem games, but perhaps those will come as DLC or in an XL expansion.
"We spread the time as we can, but in the end the world takes it all back."
— Roland Deschain, Wolves of the Calla
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Kong Wen
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Re: Fire Emblem Warriors

Unread postby Kong Wen » Wed Dec 06, 2017 2:02 pm

I just got to an annoying battle in this game (chapter 12?) where you're supposed to beat the stage before two AI characters kill each other. I don't like stages where my success depends on the fighting prowess of two characters I'm not controlling. It'd be like those horrible escort missions, except the inept AI is being escorted by another equally inept AI.
"We spread the time as we can, but in the end the world takes it all back."
— Roland Deschain, Wolves of the Calla
User avatar
Kong Wen
The Bronze Age of SoSZ
The Bronze Age of SoSZ
 
Posts: 11839
Joined: Tue Jul 22, 2003 7:38 pm
Location: Canada


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