Legend of Jiang Wei (v1.1) Translation Project (Mostly Done)

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Re: Legend of Jiang Wei (v1.1) Translation Project (Mostly D

Unread postby Taishi Ci 2.0 » Sat May 31, 2014 10:18 pm

Sorry for the delay. I've moved my main files to Dropbox and added the links for the patched version of the game and the soundtrack.

Make sure to backup your save files. I've removed them from the main download, but I don't want anyone to lose their progress by mistake.

I'll update this thread more soon with more details.
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Re: Legend of Jiang Wei (v1.1) Translation Project (Mostly D

Unread postby Taishi Ci 2.0 » Sun Jun 01, 2014 1:20 am

One thing I forgot to mention before: The ending file, R_58, was split in half because it was too large to be read as one file. So when you want to see the endings, you need to rename either R_58H(istorical) or R_58F(ictional) to just R_58.
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Re: Legend of Jiang Wei (v1.1) Translation Project (Mostly D

Unread postby billyvan1989 » Sun Jun 01, 2014 2:40 am

Taishi, you are the best..^^ I can't wait to test out the update..^^
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Re: Legend of Jiang Wei (v1.1) Translation Project (Mostly D

Unread postby Xenon » Sun Jun 01, 2014 10:17 am

Yes, great work! And thanks for moving files too!
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Re: Legend of Jiang Wei (v1.1) Translation Project (Mostly D

Unread postby billyvan1989 » Mon Jun 02, 2014 7:39 am

how to beat battle of jian ye? I am stuck at summon the reinforcement part. I need some tip.
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Re: Legend of Jiang Wei (v1.1) Translation Project (Mostly D

Unread postby Taishi Ci 2.0 » Mon Jun 02, 2014 1:13 pm

*Defeat all enemies outside of Sun Hao's inner compound.
*Once Wen Yang and Wen Hu arrive, have Wen Yang fight the Silk Sail pirates, then duel Gan Ning.
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Re: Legend of Jiang Wei (v1.1) Translation Project (Mostly D

Unread postby billyvan1989 » Mon Jun 02, 2014 9:27 pm

thank Taishi..just curious did you translate the ending to fictional of jiang wei yet?
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Re: Legend of Jiang Wei (v1.1) Translation Project (Mostly D

Unread postby Taishi Ci 2.0 » Mon Jun 02, 2014 11:16 pm

Taishi Ci 2.0 wrote:One thing I forgot to mention before: The ending file, R_58, was split in half because it was too large to be read as one file. So when you want to see the endings, you need to rename either R_58H(istorical) or R_58F(ictional) to just R_58.
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"We have. You did. We can. No."
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Re: Legend of Jiang Wei (v1.1) Translation Project (Mostly D

Unread postby billyvan1989 » Tue Jun 03, 2014 6:06 am

Great Game..I finally beat it and the story is awesome..cant wait to try new mod.
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Re: Legend of Jiang Wei (v1.1) Translation Project (Mostly D

Unread postby Xenon » Fri Jun 06, 2014 9:14 am

Im have a problem, then im play this game from Russian local almost all good, but text overlap. If im play from Chinese Traditional Local (with NTlea or HF pAppLoc help), then text looks good, but game crashes on regular basis. What im must do?

And i'm must start game through Ekd5.exe, not LoCC.exe, correct?
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