Destiny of an Emperor 2.0 (Version 1.1 Released!)

Discussion of other Three Kingdoms games (e.g. Destiny of an Emperor and Dynasty Tactics) and other games by Koei (e.g. Samurai Warriors).

Re: Destiny of an Emperor 2.0 (Version 1.1 Released!)

Unread postby Tarrot » Sun Oct 11, 2009 6:57 am

Its certainly doable, you just have to plan your battles more. Trust me, about the only battles which are horrible are the infamous Zhou Yu battle when you enter Wu, and the last battle in the game. Otherwise, most of these battles can be won with preparation and an alteration in tactics (note: right now, your tactical damage will do a lot more than your physical damage).
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Re: Destiny of an Emperor 2.0 (Version 1.1 Released!)

Unread postby Chzn8r » Sun Oct 11, 2009 4:45 pm

I just noticed I'm playing 1.0 and not 1.1 - any major concerns about that? Or is the difference not noticeable in gameplay?
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Re: Destiny of an Emperor 2.0 (Version 1.1 Released!)

Unread postby Stallion Fury » Sun Oct 11, 2009 8:35 pm

James wrote:There are plenty of secrets in DoaE 2.0, and many stats have been changed around completely. I don't share any information about it, though. It is pretty much up to players to document or discover everything. :)


So... Do you want me to stop the list?
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Re: Destiny of an Emperor 2.0 (Version 1.1 Released!)

Unread postby Chzn8r » Mon Oct 12, 2009 7:12 am

My party heading into Shu:

Image

As generic as it gets! Kind of hard to justify taking anybody else at the moment though.

Though I will have to level-grind a bit before actually setting off on the campaign. I'm also debating springing for new armors now (Ring M) instead of waiting for Chain M like I normally would, just because I imagine the hits I take being very brutal...
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Re: Destiny of an Emperor 2.0 (Version 1.1 Released!)

Unread postby Chzn8r » Mon Oct 12, 2009 7:31 am

20020 men.

255 str

240 a.p

you have got to be kidding me

edit: nevermind I forgot I had Pang Tong and Power Pills and Doubt and Guard and all that good stuff and Lu Bu didn't have a tactician to back him up.

still, that would be a behemoth of a foe for any kind of doae 2.0 challenge game.

edit2: LOL that battle gave me 2 levels at once!
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Re: Destiny of an Emperor 2.0 (Version 1.1 Released!)

Unread postby Stallion Fury » Mon Oct 12, 2009 2:55 pm

Who are you talking about? I thought Lu Bu was simply An Shaable too.
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Re: Destiny of an Emperor 2.0 (Version 1.1 Released!)

Unread postby Chzn8r » Mon Oct 12, 2009 11:19 pm

-I don't have An Sha yet
-I tend to take Zhu Ge Liang as my strategist as often as possible, though in 2.0 I imagine I will direly need An Sha in some scenarios.
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Re: Destiny of an Emperor 2.0 (Version 1.1 Released!)

Unread postby Stallion Fury » Tue Oct 13, 2009 1:15 am

Fight a lot in Jingzhou unti you get An Sha, and kill Lu Bu in one punch. :lol: "Among men, Lu Bu; among tactics, AN SHA!"
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Re: Destiny of an Emperor 2.0 (Version 1.1 Released!)

Unread postby James » Tue Oct 13, 2009 5:53 pm

Chzn8r wrote:I just noticed I'm playing 1.0 and not 1.1 - any major concerns about that? Or is the difference not noticeable in gameplay?

There are some major changes and numerous difficulty tweaks. You can probably go from one to the other and keep playing, though some of your characters will probably change in doing so.

Stallion Fury wrote:So... Do you want me to stop the list?

No, write and share whatever you like. If someone wrote a guide of some sort I'd probably even host it. I'm just not going to be the one publishing the information. :)

Chzn8r wrote:you have got to be kidding me

As an example, you missed out on one heck of a battle here. In the updated version you face Lu Bu, Chen Gong, and some cohorts in a pretty fun and brutal battle. In the original you just fight Lu Bu.
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Re: Destiny of an Emperor 2.0 (Version 1.1 Released!)

Unread postby Chzn8r » Tue Oct 13, 2009 7:38 pm

Well then.

I will update to 1.1 pronto.

You need to update this page, then, as this is where I got 1.0 from: http://kongming.net/doae/2.0/
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