## ROTK XI: Unit ATT and DEF_a little math

Koei’s Romance of the Three Kingdoms game series—discuss it here.

### ROTK XI: Unit ATT and DEF_a little math

Here's a little info

#Weapon type - SWORDS
-ATT = 35% of WAR
-DEF = 35% of LDR

#SPEARS
*For APT "S": ATT=95% of WAR, DEF=95% of LDR
*For APT "A": 85%/85% respectively
*For APT "B": 75%/75%
*For APT "C": 65%/65%

#PIKES
*For APT "S": ATT=90% of WAR, DEF=104% of LDR
*For APT "A": 80%/94% respectively
*For APT "B": 71%/84%
*For APT "C": 62%/72%

#BOWS
*For APT "S": ATT=85% of WAR, DEF=90% of LDR
*For APT "A": 75%/80% respectively
*For APT "B": 67%/71%
*For APT "C": 60%/62%

#CAV
*For APT "S": ATT=104% of WAR, DEF=89% of LDR
*For APT "A": 94%/80% respectively
*For APT "B": 84%/71%
*For APT "C": 73%/62%
Phantomsmile
Tyro

Posts: 11
Joined: Sun Jun 01, 2014 3:45 pm

### Re: ROTK XI: Unit ATT and DEF_a little math

hi,

can you tell us,

1) where did you obtain this info from ?

2) what about Weaponry & Navy ?
foosoomin
Scholar of Shen Zhou

Posts: 935
Joined: Fri Jun 10, 2011 7:26 am

### Re: ROTK XI: Unit ATT and DEF_a little math

I calculated it from game!
It's not difficult.
They may not be exact.
But they're approximate i guess.

#Navy - I don't know how to calculate for navy yet.

#Weaponary
- I haven't calculated for Rams yet.

FOR TOWERS:
APT "S": ATT/DEF= 89%/84% of WAR/LDR approximately
APT "A":80%/76% approximate
APT "B":71%/68% approximate
APT "C":62%/60% approximate

FOR JUGGERNAUTS
DEF is same as TOWERS, whereas ATT is a little up
S:100%/84%
A:90%/76%
B:80%/68%
C:70%/60%
APT
Phantomsmile
Tyro

Posts: 11
Joined: Sun Jun 01, 2014 3:45 pm

### Re: ROTK XI: Unit ATT and DEF_a little math

This calculates the ATT and DEF of a marching unit.

But I want to know how the damage output and damage received are calculated when two units attack each other.

Pls share if anybody knows?

I made some calculations but couldn't figure it out.

Phantomsmile
Tyro

Posts: 11
Joined: Sun Jun 01, 2014 3:45 pm

### Re: ROTK XI: Unit ATT and DEF_a little math

Wew,

I did some calculations again and found that:

#If attacking unit's damage is taken as 100%
-then retaliating unit's damage is ~80% of it's normal damage.

#Damage output of a unit
= [No.of Troops of attacking unit* attacking unit's ATT] / [No. of Troops of defending unit * (defending unit's DEF/4) ] * 100%
Phantomsmile
Tyro

Posts: 11
Joined: Sun Jun 01, 2014 3:45 pm