Romance of the Three Kingdoms XI Discussion

Koei’s Romance of the Three Kingdoms game series—discuss it here.

Re: Romance of the Three Kingdoms XI Discussion

Unread postby yeoliji » Thu Nov 09, 2017 9:19 pm

Just wanted to share my experience with ZyZyfers Rise of Heroes X. Playing Advanced / No Battle Deaths (I chose no battle deaths mainly because I think its a waste to see officers die and i dont see any sense on revamping the officer line up in this scenario just to see them die on a single onslaught)

I currently am playing as Zhang Xiu (which is pretty crazy as everyone knows). The changes on their respective locations affected the A.I. in a good way not that they became better but so far they became less retarded. Liu Biao is holding up really well and was able to expand. And with a lot of officers revamped. He was able to defend himself nicely and not to mention pester the big forces on some occasions.

Guanqui Jian (Did I spell right?) is doing ok. He is holding up, though he has problems expanding as the closest castle to him is Xin Ye which is always a target for either Cao Cao or Liu Biao. And most of battles he would need to make asude from that would be Naval. It somehow gave me a thought of him being in Ping Yuan though maybe Yuan Shao will crush him right away.

Swapping He Jin and Sima Yi is interesting. Sima Yi became aggressive and took down Dong Zhuo and Hansui in a breeze. He almost got Han Zhong if only I was not there (Mainly because its a must IMO if u play Zhang Xiu on Advanced)

He Jin put up quite a fight with Cao Cao.. He attacked Xu Chang early which is brave and it was fun to watch.

Sun Jian did well. He expanded pretty nicely. Claiming his original base (Chai Sang) and then heading south to expand.

Liu Bei on the other hand, after crushing Deng Ai, he has been pretty silent. Though he building up his troops (which is pretty normal) its very different from the agressive style I got used to from previous playthroughs.

The rest are pretty normal. Lu Bu making a mess with his neighbors, Gongsun Zan / Yuan Shao fighting for the north etc.
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Re: Romance of the Three Kingdoms XI Discussion

Unread postby Sakae Wu » Sat Nov 11, 2017 6:48 pm

yeoliji wrote:Just wanted to share my experience with ZyZyfers Rise of Heroes X. Playing Advanced / No Battle Deaths (I chose no battle deaths mainly because I think its a waste to see officers die and i dont see any sense on revamping the officer line up in this scenario just to see them die on a single onslaught)

I currently am playing as Zhang Xiu (which is pretty crazy as everyone knows). The changes on their respective locations affected the A.I. in a good way not that they became better but so far they became less retarded. Liu Biao is holding up really well and was able to expand. And with a lot of officers revamped. He was able to defend himself nicely and not to mention pester the big forces on some occasions.

Guanqui Jian (Did I spell right?) is doing ok. He is holding up, though he has problems expanding as the closest castle to him is Xin Ye which is always a target for either Cao Cao or Liu Biao. And most of battles he would need to make asude from that would be Naval. It somehow gave me a thought of him being in Ping Yuan though maybe Yuan Shao will crush him right away.

Swapping He Jin and Sima Yi is interesting. Sima Yi became aggressive and took down Dong Zhuo and Hansui in a breeze. He almost got Han Zhong if only I was not there (Mainly because its a must IMO if u play Zhang Xiu on Advanced)

He Jin put up quite a fight with Cao Cao.. He attacked Xu Chang early which is brave and it was fun to watch.

Sun Jian did well. He expanded pretty nicely. Claiming his original base (Chai Sang) and then heading south to expand.

Liu Bei on the other hand, after crushing Deng Ai, he has been pretty silent. Though he building up his troops (which is pretty normal) its very different from the agressive style I got used to from previous playthroughs.

The rest are pretty normal. Lu Bu making a mess with his neighbors, Gongsun Zan / Yuan Shao fighting for the north etc.



That sounds pretty fun, I'm curious how it will turn out. I haven't tried Zhang Xiu in 11, do you abandon Wan for Shang Yong and Han Zhong? I imagine it's a rough start, but having Jia Xu is a huge plus at least.
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Re: Romance of the Three Kingdoms XI Discussion

Unread postby yeoliji » Mon Nov 13, 2017 12:05 am

@Sakae Wu

The way I do it on my play is to search and employ the decent officer's first in Wan (If lucky it can be finished in 3 months or less) then send out one officer (1k troop in transport mode) in Xin Ye to claim it and then do the same to it (It will be faster now since you have at least an extra officer obtained in Wan).Then usually around the 6th month or right at the moment the A.I. declares an attack I head over and take Shang Yong and take it. If lucky, Zhang Lu won't attack early. Worse case is he attacks right away and you will have to do a bit of defending. It will be up to the player how you will take Han Zhong but it's very doable with careful planning. Its fun actually, and yes Jia Xu's intelligence combined with Zou Shi's charisma is vital.

Well on my save file right now, The Sun Family is dominating the board. 14 cities I think, Me 12, Liu Bei 4, Cao Cao 5 Zhang Jiao 6? (I lost count) and Gongsun Du (I was surprised with it to be honest) still holding up with 3 I think. It was a really new experience and I had a lot of fun with it.
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Re: Romance of the Three Kingdoms XI Discussion

Unread postby Sakae Wu » Mon Nov 13, 2017 6:50 pm

Ah, Xin Ye is vacant too. it's been awhile since I tried that scenario, couldn't remember the layout.

Glad to hear Sun Jian is doing well, on my PS he would crush Yuan Shu in Lu Jiang early but just putz around after that.
And the Gongsta kicking some butt in the north? Surprises like that make the game worth playing imo.

Good luck the rest of the way!
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