rotk11 english pc crash on deng and ning surname, any fix?

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rotk11 english pc crash on deng and ning surname, any fix?

Unread postby john123 » Fri May 19, 2017 11:31 am

1. any officer with the surname of deng or ning leading a unit will cause the game to crash. any fix or patch?

2. if one force asks another force in alliance for reinforcement which is sent successfully, and then the one sending it end its alliance with that force while the reinforcement is still on its way, the game crashes saying a buffer overrun has been detected and the game has to terminate it. any fix or patch?
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Re: rotk11 english pc crash on deng and ning surname, any fi

Unread postby Valvatorez » Fri May 19, 2017 4:39 pm

For the first problem, there's a couple of things you could try. One is to just remove them from the game by using a hex editor and setting their status to "dead", someone on GameFaqs mentioned they run the game in Windows Vista mode as Admin, and finally you could check this thread which seems to have a patch for it:

viewtopic.php?f=2&t=23796

I never tried any of these methods though, so its up to you which you want to try. I seem to only have problems sometimes when Ning Sui is leading a unit and the screen zooms over to him to say he is attacking, and even that doesn't happen every single time either, so its a bit random and never really affected my game like it does with others.

For the 2nd problem, I did have this happen once when I sent reinforcements for an ally and the AI that was targeted asked me for a ceasefire which immediately crashed the game if I said yes. I don't think there's a fix for that, other than making sure you say no to the ceasefire, don't send reinforcements, don't get into an alliance in the first place, or just the AI not ending an alliance.

The good thing about both of those problems is they are very specific problems and don't, or shouldn't, happen regularly.
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Re: rotk11 english pc crash on deng and ning surname, any fi

Unread postby john123 » Fri May 19, 2017 8:07 pm

Valvatorez wrote:For the first problem, there's a couple of things you could try. One is to just remove them from the game by using a hex editor and setting their status to "dead", someone on GameFaqs mentioned they run the game in Windows Vista mode as Admin, and finally you could check this thread which seems to have a patch for it:

viewtopic.php?f=2&t=23796

I never tried any of these methods though, so its up to you which you want to try. I seem to only have problems sometimes when Ning Sui is leading a unit and the screen zooms over to him to say he is attacking, and even that doesn't happen every single time either, so its a bit random and never really affected my game like it does with others.

For the 2nd problem, I did have this happen once when I sent reinforcements for an ally and the AI that was targeted asked me for a ceasefire which immediately crashed the game if I said yes. I don't think there's a fix for that, other than making sure you say no to the ceasefire, don't send reinforcements, don't get into an alliance in the first place, or just the AI not ending an alliance.

The good thing about both of those problems is they are very specific problems and don't, or shouldn't, happen regularly.



in the second patch, how to run that .bat file? when i double click it, it flashes one second and then disappears
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Re: rotk11 english pc crash on deng and ning surname, any fi

Unread postby john123 » Sat May 20, 2017 8:26 am

Valvatorez wrote:For the first problem, there's a couple of things you could try. One is to just remove them from the game by using a hex editor and setting their status to "dead", someone on GameFaqs mentioned they run the game in Windows Vista mode as Admin, and finally you could check this thread which seems to have a patch for it:

viewtopic.php?f=2&t=23796

I never tried any of these methods though, so its up to you which you want to try. I seem to only have problems sometimes when Ning Sui is leading a unit and the screen zooms over to him to say he is attacking, and even that doesn't happen every single time either, so its a bit random and never really affected my game like it does with others.

For the 2nd problem, I did have this happen once when I sent reinforcements for an ally and the AI that was targeted asked me for a ceasefire which immediately crashed the game if I said yes. I don't think there's a fix for that, other than making sure you say no to the ceasefire, don't send reinforcements, don't get into an alliance in the first place, or just the AI not ending an alliance.

The good thing about both of those problems is they are very specific problems and don't, or shouldn't, happen regularly.



it says "selected difinitions file" when i double click the .bat
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Re: rotk11 english pc crash on deng and ning surname, any fi

Unread postby john123 » Sat May 20, 2017 9:26 am

since the pic won't show here, i will just remove it from here
Last edited by john123 on Sun May 21, 2017 8:18 am, edited 1 time in total.
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Re: rotk11 english pc crash on deng and ning surname, any fi

Unread postby Valvatorez » Sat May 20, 2017 7:17 pm

Sorry, but I never used that file or patch, so I don't know how it works, plus most of the people that posted about this game in general aren't around anymore, and most of the ones that are still on here aren't much help anyways. So if that didn't work for you, you should try one of the other methods? Did you try using the Vista compatibility mode? Or want to try the hex editing? I can help with both of those, but yeah I have no idea how that file works since I never needed it.
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Re: rotk11 english pc crash on deng and ning surname, any fi

Unread postby john123 » Sun May 21, 2017 3:30 am

Valvatorez wrote:Sorry, but I never used that file or patch, so I don't know how it works, plus most of the people that posted about this game in general aren't around anymore, and most of the ones that are still on here aren't much help anyways. So if that didn't work for you, you should try one of the other methods? Did you try using the Vista compatibility mode? Or want to try the hex editing? I can help with both of those, but yeah I have no idea how that file works since I never needed it.


in hex editor, does FF mean death?


i v never used hex editing before and i have no idea how to use it. some of people that posted here use hex editing to place the deng/ning officers in the places of historical slots. if deng ai was placed in emperor ling's slot, would emperor ling still be available in the game or show up in the game?
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Re: rotk11 english pc crash on deng and ning surname, any fi

Unread postby Valvatorez » Sun May 21, 2017 4:38 am

Ok well it's easy once you do it once for something basic like moving officers and I will try to explain it, so just ask if you get confused. I used up those slots for created officers, so mine are full, however if you open up the scenario files using hex editor, you will find Historical officers that aren't used at all, those are the slots you can move Deng Ai to, not the Emperor/npc slots. There's 30 historical slots you can use, as well as some others, but for now you just use the Historical 01 "officer" slot that's not used, the place where Emperor Ling is are the npc slots that you can't use correctly, meaning he wouldn't show up regularly and may glitch the game even more lol, so don't move him there. Ling would not show up in the game at all, and any scenario that has him as Emperor would now have Deng Ai as Emperor, so you don't want that :lol:

I use HxD to hex edit, you can google it and download it for free, once you do that, open up the scenario file you want to move him around in, click on the right side where there's all dots and says Koei, and then up top under the Search button, type Deng, it should lead you to Sun Deng, but he's not the problem lol, so keep searching until you find Deng Ai's info, copy all of that data from the very first letter of his name until the right before the start of the next officer which is Dang Jun. Then search for Historical, which will lead you to the Historical slots, copy all that just like before until right before number 2 starts, then paste, so you will be pasting Deng Ai's stats over and be moving him there. That's all there is to it, then you can find the others like his son and Ning Sui and move them into the number 2 and 3 historical slots and you should be ok, the only problem is the scenarios where Deng Ai is the leader of a force, like Rise of Heroes, you would need to change more there.

But no FF wouldn't mean he's dead, just unavailable. If you find his data, this is how it looks in SCEN.002-

44 65 6E 67 00 00 00 00 00 00 00 00 41 69 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 7E 00 00 D8 00 C5 00 08 01 01 E1 01 FF FF FF FF 01 FF FF FF FF 29 F3 00 3C 01 C6 01 FF FF FF FF 07 01 FF FF FF FF FF FF FF FF FF 1C 00 1C 00 06 50 FF FF 00 00 00 03 02 02 02 03 00 5E 57 59 51 46 00 00 00 00 00 08 02 00 02 03 00 01 01 0F 01 00 02 00 67 6B 67 79 79 78 FF FF FF FF FF 35 D8 00 00 00

If you changed the red number to this:
44 65 6E 67 00 00 00 00 00 00 00 00 41 69 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 7E 00 00 D8 00 C5 00 08 01 01 E1 01 FF FF FF FF 01 FF FF FF FF 29 F3 00 3C 01 C6 01 FF FF FF FF 07 01 FF FF FF FF FF FF FF FF FF 1C 00 1C 00 08 50 FF FF 00 00 00 03 02 02 02 03 00 5E 57 59 51 46 00 00 00 00 00 08 02 00 02 03 00 01 01 0F 01 00 02 00 67 6B 67 79 79 78 FF FF FF FF FF 35 D8 00 00 00

That would make him dead :lol:
You can just change all his info in those numbers to FF though and it will completely remove him from that slot he was in. So for the old slots they were in, put FF FF FF and so on in all those numbers, otherwise you will have a clone of him and still have your game glitched, changing all of those numbers to FF will completely take out that officer slots so there's basically nothing there, also one thing to remember is that Deng Ai's son will no longer have him as a father, it will be linked to the old slot, if that matters to you.

Anyways, if you really want, I can edit them for you, but its super easy if you want to try it yourself, since all you need to do is a simple copy and a paste, you don't need to know which numbers do what, so it really isn't THAT hard, even though it seems super confusing at first I'm sure.
I'm only missing Scen07, since most of my files are already heavily edited as it is, but 07 is the only one I don't have a backup original one of, so you'd have to upload that for me to edit like as an attachment here or whatever. Anyways let me know, and hopefully we can fix this for you :)
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Re: rotk11 english pc crash on deng and ning surname, any fi

Unread postby john123 » Sun May 21, 2017 7:32 am

Valvatorez wrote:Ok well it's easy once you do it once for something basic like moving officers and I will try to explain it, so just ask if you get confused. I used up those slots for created officers, so mine are full, however if you open up the scenario files using hex editor, you will find Historical officers that aren't used at all, those are the slots you can move Deng Ai to, not the Emperor/npc slots. There's 30 historical slots you can use, as well as some others, but for now you just use the Historical 01 "officer" slot that's not used, the place where Emperor Ling is are the npc slots that you can't use correctly, meaning he wouldn't show up regularly and may glitch the game even more lol, so don't move him there. Ling would not show up in the game at all, and any scenario that has him as Emperor would now have Deng Ai as Emperor, so you don't want that :lol:

I use HxD to hex edit, you can google it and download it for free, once you do that, open up the scenario file you want to move him around in, click on the right side where there's all dots and says Koei, and then up top under the Search button, type Deng, it should lead you to Sun Deng, but he's not the problem lol, so keep searching until you find Deng Ai's info, copy all of that data from the very first letter of his name until the right before the start of the next officer which is Dang Jun. Then search for Historical, which will lead you to the Historical slots, copy all that just like before until right before number 2 starts, then paste, so you will be pasting Deng Ai's stats over and be moving him there. That's all there is to it, then you can find the others like his son and Ning Sui and move them into the number 2 and 3 historical slots and you should be ok, the only problem is the scenarios where Deng Ai is the leader of a force, like Rise of Heroes, you would need to change more there.

But no FF wouldn't mean he's dead, just unavailable. If you find his data, this is how it looks in SCEN.002-

44 65 6E 67 00 00 00 00 00 00 00 00 41 69 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 7E 00 00 D8 00 C5 00 08 01 01 E1 01 FF FF FF FF 01 FF FF FF FF 29 F3 00 3C 01 C6 01 FF FF FF FF 07 01 FF FF FF FF FF FF FF FF FF 1C 00 1C 00 06 50 FF FF 00 00 00 03 02 02 02 03 00 5E 57 59 51 46 00 00 00 00 00 08 02 00 02 03 00 01 01 0F 01 00 02 00 67 6B 67 79 79 78 FF FF FF FF FF 35 D8 00 00 00

If you changed the red number to this:
44 65 6E 67 00 00 00 00 00 00 00 00 41 69 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 7E 00 00 D8 00 C5 00 08 01 01 E1 01 FF FF FF FF 01 FF FF FF FF 29 F3 00 3C 01 C6 01 FF FF FF FF 07 01 FF FF FF FF FF FF FF FF FF 1C 00 1C 00 08 50 FF FF 00 00 00 03 02 02 02 03 00 5E 57 59 51 46 00 00 00 00 00 08 02 00 02 03 00 01 01 0F 01 00 02 00 67 6B 67 79 79 78 FF FF FF FF FF 35 D8 00 00 00

That would make him dead :lol:
You can just change all his info in those numbers to FF though and it will completely remove him from that slot he was in. So for the old slots they were in, put FF FF FF and so on in all those numbers, otherwise you will have a clone of him and still have your game glitched, changing all of those numbers to FF will completely take out that officer slots so there's basically nothing there, also one thing to remember is that Deng Ai's son will no longer have him as a father, it will be linked to the old slot, if that matters to you.

Anyways, if you really want, I can edit them for you, but its super easy if you want to try it yourself, since all you need to do is a simple copy and a paste, you don't need to know which numbers do what, so it really isn't THAT hard, even though it seems super confusing at first I'm sure.
I'm only missing Scen07, since most of my files are already heavily edited as it is, but 07 is the only one I don't have a backup original one of, so you'd have to upload that for me to edit like as an attachment here or whatever. Anyways let me know, and hopefully we can fix this for you :)


it's really nice to hear that you will offer me helps on this
1. why is there only 30 historical slots that can be used since 150 officers can be created and 32 other officers are given as a bonus for completing the tutorial. What exactly are the 30 historical slots there for? who are those 30 characters in the 30 historical slots? So those unusable and unrecruitable Characters like emperor ling and north star sage have their own slots?

2. in some of the scenarios where originally dengs/ning sui will appear later in the game because of age, will they still appear since they have been moved into the historical slots which aren't used at all?

3. what else needs to be changed in the rise of heros scenario where deng ai is the leader of a force?

4. will deng ai'son still appear in the game? like when he is 15 yrs old

5. will you give me your email address? i will send you the the original scenario file from 000 to 007 which are clean and never changed before as attachment. put the dengs officers and ning sui into the historical slots in all 8 scenarios and make whatever else more changes you need to in the rise of heros scenario like you said. i also remember reading a post here about having to give/move guile cards for debates to dengs/ning sui when they have been moved to historical slots. but i don't know what it means <http://the-scholars.com/viewtopic.php?f=2&t=14927&start=6410 the third post from the top>
anyway thank you so much for your help
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Re: rotk11 english pc crash on deng and ning surname, any fi

Unread postby Valvatorez » Sun May 21, 2017 11:58 am

It's no problem, I've edited all these scenario files a lot so it will be easy to do. As for your questions:

1. There's 30 "blank" spots in the scenario files that just have an unused officer named "Historical 01" "Historical 02" and so on, they just aren't used and have no data in their slots. Yes there are 32 officers that you can unlock, however there's 18 unused spots after them as well that are actual female officers in the Playstation 2 version, and those too don't have their data put in properly to be used in the regular PC version of the game, but the 30 Historical slots and the 18 other spots all can be used if you really wanted to, I made custom characters/missing characters and some Samurai Warriors/Nobunaga's Ambition characters and put them all in those slots and they all work perfectly fine, it's just that there's no way to use them without actually editing, and they have zero purpose otherwise, but yes they do work ok. As for Npcs like the 3 Emperor's and others, there's 100 slots for npcs, from the Emperors, Zuo Ci, all that tribe leaders and so on, those don't work the same as the slots I mentioned above, you CAN add them to forces and play as them, but they don't work reliably, and weirdly some of them have bios written for them even though you can never see that normally, either way, those 100 slots act basically for events and whatever, and don't function the same as others. If they are set as available, they can be shown as a number in the free officer in the city, but you can't actually see them, if you manage to capture one in a duel, they won't show up as a prisoner, if one asks you to employ them, they won't actually be added to your force, and some slots just flat out crash the game most of the time, sooo yeah those 100 slots are completely different and don't work well for regular play, only use they could be is if you needed to add parents or something to custom officers without using your created slots or something like that.

2. Yes they will still appear normally, switching characters into different spots only really affects things that are directly pointing at the old slot they were in, such as Zhong Hui hating Deng Ai, he is set to hate anyone in that slot, so moving Deng Ai out of there, will make it so he no longer hates Deng Ai, since Zhong Hui original slot is unchanged, Deng Ai will still hate him lol, same as with relationships like the father/son thing with Deng Ai and his son, however I can change that myself so it won't mess anything up, it will point to the new slot and be normal, that's easy to do if you know which numbers are what so I can change that too.

3. There's an actual force list in there that lists the leaders of each force, his leader number in the force code needs to be changed to his new hex number from the historical slot, again I will do this.

4. Yes, it should work normally without any problems and he will appear.

5. I only need 07, I have original untouched backups of the others I can edit, but I am way too sleepy to do this right now :oops: so I will pm you later today and let you know. I mean I don't want to mess anything up by being sleepy :mrgreen:
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