James wrote:Web design/development becomes much easier when we learn to embrace a viewer’s choice and preferences. It means not overriding their font sizes, locking out their screen sizes, or forcing other surprises on them in the name of design integrity. The internet is a vessel meant to transport information, after all, and other purposes are generally a secondary concern.
Exceptions are obviously appropriate when developing for a closed environment, but if it is for the open web one day you will find almost anything is possible—from people viewing the site through a 3" screen to someone using a 52" flat-screen LCD HDTV.
This project will be viewed on the open internet by a lot of people. Sorry James but your post contains a lot of altruistic bullshit When a project hits a certain size no matter what kind (open website or closed super secret DoD systems) you have to make some limitations. You can spend a lot of time & money making every pixel perfect on every machine, browser, and OS or you can do the best you can and set certain limitations that have to be achieved. I am not spending 95% of my time on 5% of my project. Obvious large glaring things of course will get dealt with but some crap just has to slide. If that means people who view the site in 800x600 or crappy phone web browsers get screwed, well that's the way the cookie crumbles.