by mrwongshappymushu » Mon Jun 28, 2010 2:49 am
alright, i could probably take this thing on, obviously needing help from other forum members, i have a decent experience in this type of stuff, just anyone give me an OK,
here are my ideas
-wouldnt having a slight battle twist add to the game? like Command And Conquer?
- not everyone would be online at the same time, a battle plan for scenarios? CPU control
-creating units! certain places would have certain attainable units IE: Nanman could have Elephant Units meanwhile Bei Ping wouldnt.. but Bei Ping could have Mounted Archers
- Camping, setting up camp
-this sounds big, but having like a real-time battle thing, i believe that the battle plan portion would work out, if the ruler is smart enough to create a battle plan for every scenario the enemy general can think of it could work instead of turn-basing it, and if the enemy does something in-expected your troops would go into a state
- troop states IE demoralized, panic, aggressive, mourning, inspired, cold, diseased
- unit customization, creating how youre units look, after creating a list of units customize how they look, how they are dressed and what theyre armory is
-tons of units
-wandering armies for extra players, IE yellow turbans? they took cities but they had to start with something
- officer creation? free officers? mostly historical, but we could have a ruler employ Hua Xiong if we were in the right scenario