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Unread postPosted: Thu Sep 28, 2006 11:14 pm
by JamesD
DW5 was the easiest in the series. The AI were so stupid. In SW2 they improved greatly on the AI troops and generals.

Unread postPosted: Thu Sep 28, 2006 11:18 pm
by Shia Qiao
JamesD wrote:DW5 was the easiest in the series. The AI were so stupid. In SW2 they improved greatly on the AI troops and generals.


Like in SW the ennemies AI wasnt high enough *sighs*

Unread postPosted: Fri Mar 16, 2007 9:38 pm
by Darkest Legacy
KOEI havnt really explained the characters and shown us much of each character this time, they need to give each character at least 10 missions.

Unread postPosted: Sat Mar 17, 2007 7:23 am
by Phalanx7
Level design pretty much got old really fast. There were a lot of things going on in the levels but they were laid out like small corridors connected by big corridors, I dunno how else to explain it, but it certainly didn't feel like big battles were taking place, more like skirmishes.

Unread postPosted: Sat Mar 17, 2007 9:45 am
by Darkest Legacy
Exactly, KOEI can keep those corridors, but at least give us some big open land for the big fights, you know. Also i agree with KOEI needing to improve AI, the Generals are stupid and so are the Soldiers, Soldiers should not be standing around waiting to die, they should be trying hard to kill you, as for generals, they need to improve in ways that makes them more useful, e.g. when we come up towards the Main Camp Gates, some generals should be turning around ready to cojme save their kings, another thing is the main leader should be looking for a new spot to make his camp.

Unread postPosted: Sun Jun 03, 2007 5:04 pm
by Skode
The same battles almost never vary, you know when and where reinforcements are going to to appear each time you play regardless of what character your playing. It would such a difference to simply make them appear at a random enemy gate each time you play to keep you on your toes.

Also really glad they got rid of the duels cuz i hated them

Unread postPosted: Mon Jun 04, 2007 3:58 pm
by Bishamon 10
CAW was overrated. It was mainly cut and paste movesets and costumes. My real dissapointments were the lack of chinese VO, and the weapon weights. The type of weapon they wield already dictates the attack speed of the character, so why was this necessary. Not to mention they gave all of the females ex Yue Ying heavies, and they completly hosed Sun Jian with a light weapon.

Unread postPosted: Mon Jun 04, 2007 7:05 pm
by Skode
Yeah, in fact if i remember correctly that all the females in the game got heavy 4th weapons. Kinda puts you off playing them, at least in the chaos setting.

Unread postPosted: Mon Jun 04, 2007 7:09 pm
by Ricky
I hate Xing Cai. :rangry: